2 hours guide how to create your first prototype in Unreal Engine 5

Summary

The “2 Hours Guide: How to Create Your First Prototype in Unreal Engine 5” is designed for beginners and enthusiasts interested in learning the basics of game development using Unreal Engine 5. This concise course aims to teach the foundational skills needed to create a simple runner game prototype within approximately two hours. The guide is straightforward, focusing on simple steps rather than in-depth explanations or advanced techniques.

Key Learning Outcomes:

  • Unreal Engine 5 Basics: Understand the basic functionality and interface of Unreal Engine 5.
  • Simple Game Prototyping: Learn to create a basic runner game, covering essential game development aspects.
  • Asset Management: Discover where to find free assets and how to set them up within the game environment.
  • Blueprints: Gain introductory knowledge on working with Blueprints for game mechanics and logic.

Requirements:

  • Installed Unreal Engine 5: Participants need to have Unreal Engine 5 installed on their computers before starting the course.

Course Structure:

The course consists of 12 video lessons totaling approximately 1 hour and 57 minutes. Each lesson builds on the previous one, ensuring a step-by-step learning process:

  1. Learning Unreal Engine’s UI (6:15)
  2. Level Design (5:33)
  3. Adding Start and Finish Lanes (8:21)
  4. Adding Character (11:21)
  5. Setting Up the Character (15:51)
  6. Setting Animations for Characters (14:07)
  7. Creating AI for Opponent (6:06)
  8. Creating Win and Lose Conditions (11:24)
  9. Creating UI for the Game (18:42)
  10. AI Opponents Improvements (5:48)
  11. Adding Footsteps Sound (4:36)
  12. Advanced Level Design and Creating Moving Obstacles (9:36)

Additional Support:

Participants can ask questions related to the course content and seek additional help, although the instructor will not provide complete code solutions.

Target Audience:

This course is intended for beginner-level individuals and enthusiasts who are keen to explore game development with Unreal Engine 5. It serves as a quick and practical introduction to creating a fully functional runner game prototype, providing a good starting point for further exploration into game development.

 

What You’ll Learn

  • How to Unreal Engine 5
  • Simple prototyping of a game
  • Where to get assets and how to setup them
  • How to work with Blueprints at basic level

 

Requirements

  • Installed Unreal Engine 5

 

Description

In this course you will learn how to create very basic runner project using Unreal Engine. There is no difficult tasks or complete explanation for every step – just simple steps for beginners to follow and learn basics. This guide has 2 hour overall duration so if you follow every step correctly – you will complete it around 2 hours. Quick and good step forward.

Notice: If you are looking for complete guide or deep explanations of blueprint or advanced technics this guide is not for you.

FAQ:

1) Can I download the materials or the project somewhere?

Answer: no, the project is made completely from scratch, all elements are developed from scratch, and what is taken from the assets is available free in the internet. The project is not available for download in order to curb piracy and theft of copyright content.

2) Is it possible to ask about the topic of the course?

Answer: Of course you can. I will read and answer. If you need help with some additional points, for example, “how to add “a stuff” to the game”, then you can also contact me, I will help. The only thing is that I will not write the code for you, I will only tell you how to do it.

4) What will I learn in this course?

Answer: everything you need to create a fully working runner game.

5) What is the format of the classes?

Answer: Classes are held in the format of video lessons. Each next lesson builds on the previous lesson, so it is recommended to complete the tasks in order.

6) Is there support after the course?

Answer: You can always ask the project author your question related to the course and elements within the project. There are no time limits after completing the course.

 

Who this course is for

  • Beginner level
  • Enthusiasts

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