Mobile App UI/UX Design in Figma : From Concept to Prototype

Summary

Welcome to the Figma UI/UX Beginner Tutorial, a comprehensive course designed for individuals interested in learning how to utilize Figma for user interface (UI) and user experience (UX) design. Whether you’re starting from scratch or looking to reinforce your existing knowledge, this course will guide you through the essential features and functionalities of Figma, equipping you with the skills necessary to create effective designs.

Course Objectives

By the end of this tutorial, participants will be able to:

  • Navigate the Figma interface effectively to enhance productivity.
  • Create basic UI/UX designs using various tools and techniques.
  • Apply color theory and utilize Figma’s color tools.
  • Optimize workflows and export designs in customized settings.
  • Complete practical project examples to reinforce learning.

Course Structure

The course is divided into several modules, each focusing on a specific aspect of Figma and UI/UX design:

  1. Interface & Workspace: You will begin by familiarizing yourself with Figma’s user interface. Understanding the layout, navigation, and essential workspace elements will set a solid foundation for the rest of your learning.
  2. Tools & Utilities: This module covers the various tools available in Figma. Participants will learn about the essential utilities that aid in creating and modifying designs efficiently.
  3. Understanding Layers & Pages: Learn how to organize your work using layers and pages, a crucial skill for managing complex designs. You will understand the importance of structure in your design workflow.
  4. Adding & Designing Text: Text plays a vital role in UI/UX design. This section will teach you how to add and style text effectively, ensuring that your designs are not only visually appealing but also functional.
  5. Creating Wireframes: Wireframes are a key component in the design process. You will learn how to create wireframes to outline the structure and functionality of your design before moving on to more detailed work.
  6. Button Design: Buttons are essential interactive elements. This module will cover best practices for designing buttons that enhance usability and aesthetic appeal.
  7. Smart Selection & Tidy: Learn how to use Figma’s smart selection tools to arrange and tidy your designs, saving you time and effort in the design process.
  8. Input Fields: Input fields are critical for user interaction. This section focuses on designing effective input fields, considering both usability and aesthetics.
  9. Prototyping & Animation: Discover how to create interactive prototypes in Figma. You will learn about the basics of animation, enabling you to demonstrate user interactions effectively.
  10. Smart Animations & Micro Interactions: Dive deeper into animations with smart animations and micro interactions that enhance user experience and provide feedback during user actions.
  11. Collaborating in Figma: Figma’s collaborative features are one of its strongest aspects. This module will teach you how to work with team members in real-time, facilitating smooth collaboration on projects.
  12. Organizing and Optimizing Work Using Grids: Grids play a significant role in maintaining design consistency. You will learn how to use grids effectively to enhance the organization of your designs.
  13. Colour Theory & Colour Tools: Understanding color theory is vital for effective design. This section will cover the principles of color theory and how to apply them using Figma’s color tools.
  14. Using Colour Gradients & Layouts: You’ll explore how to implement color gradients and effective layout techniques to create visually engaging designs.
  15. Making a Placeholder Image: Learn how to create and use placeholder images to enhance your designs while focusing on layout and structure.
  16. Masking and Cropping: This module covers the techniques of masking and cropping, allowing you to create complex images and enhance your designs with creative visuals.

Project-Based Learning

This course emphasizes a project-based approach. At the end of the tutorial, participants will engage in a class project that encapsulates all the skills and knowledge gained throughout the course. This hands-on experience will allow you to apply what you’ve learned, helping to reinforce your understanding and build confidence in your design capabilities.

Support and Resources

Throughout the course, participants will have access to a range of supporting resources, including templates, examples, and further reading materials. Additionally, the instructor will be readily available to address any queries or concerns, ensuring that learners feel supported and guided throughout their journey.

Target Audience

This course is designed for:

  • Individuals interested in UI/UX design: Anyone looking to develop a foundational understanding of design principles using Figma.
  • Newcomers to the design field: Those who are starting their journey in UI/UX design and seek a structured approach to learning.

 

Description

Welcome to our class of figma uiux beginner tutorial for learning how to use figma for uiux so if you are planning to learn how to use figma from the beginning then you are in the right place because we will cover in this. This class covers the basics so if you have any prior experience than it might be helpful for you to understand this class properly, if not then don’t worry as we will be teaching you all that you need to know as we go.

Let’s take a look at what you will be learning from this course;

1. Interface & Workspace

2. Tools & Utilities

3. Understanding Layers & Pages

4. Adding & Designing Text

5. Creating Wireframes

6. Button

7. Smart Selection % Tidy

8. Input Fields

9. Prototyping & Animation

10. Smart Animations & Micro Interaction

11. Collaborating in Figma

12. Organizing and optimising work using Grids

13. Colour theory & Colour Tools

14. Using colour Gradients & Layouts

15. Making a Placeholder Image

16. Masking and cropping

After Completing this Class, you will be able to

· Use Figma to make basic UIUX Designs

· Use the interface to utilize and enhance productivity

· Colour Grade

· Export in more advance and customized settings

· Optimise Workflow

· Do Project Examples

Now do keep this in mind that is a project-based Course, so at the end of all the classes you will have a class project that will enable you to actively participate in them to practice or refine what you have learned throughout the entire course. You will be provided with supporting resources so it will become easier to learn as we go.

During Learning if you have any queries or problem then do feel free to ask me. I will always be available to help if needed. So let us go ahead and start.

 

Who this course is for:

  • Individuals with an interest in UI/UX design who want to learn the essential features and functionalities of Figma from scratch.
  • Newcomers in the design field who want to build a strong foundation in UI/UX design principles.

 

 

 

GET FREE COURSE